Chanced upon something interesting a couple of days ago, this came out during GDC.
XNA games don't do well commercially, I blame it on low quality and the lack of achievements for XNA games, but there are other opinions on how to make it work. XBLA on the other hand is doing pretty decently.
Nothing spectacular like iPhone games of course, but XBLA games do ok.
I hope that MS and Google step up and challenge the iPhone dominance sometime soon, market dominance is good and all, but it would be nice to have some variety every now and then.
Here is the link to the XNA article on gamasutra.
http://www.gamasutra.com/php-bin/news_index.php?story=22970
Twitter / kaizenx
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